{"id":2703,"date":"2019-02-09T14:21:20","date_gmt":"2019-02-09T13:21:20","guid":{"rendered":"https:\/\/www.hwlegend.tech\/manguste\/?p=2703"},"modified":"2019-02-09T14:21:20","modified_gmt":"2019-02-09T13:21:20","slug":"ufficializzato-il-supporto-al-ray-tracing-e-dlss-in-metro-exodus","status":"publish","type":"post","link":"https:\/\/www.hwlegend.tech\/games\/news\/ufficializzato-il-supporto-al-ray-tracing-e-dlss-in-metro-exodus\/","title":{"rendered":"Ufficializzato il supporto al Ray Tracing e DLSS in Metro Exodus"},"content":{"rendered":"<p><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-2705\" src=\"https:\/\/www.hwlegend.tech\/manguste\/wp-content\/uploads\/sites\/2\/2019\/02\/METRO-EXODUS-logook-1-1-1.png\" alt=\"\" width=\"205\" height=\"85\" \/>NVIDIA<\/strong> ha ufficialmente annunciato una partnership con <strong>4A Games<\/strong> il quale confluir\u00e0 nel supporto per il<strong> Deep Learning Super Sampling<\/strong> (DLSS) e per gli effetti di <a href=\"https:\/\/www.nvidia.com\/en-us\/geforce\/news\/metro-exodus-rtx-ray-traced-global-illumination-ambient-occlusion\/\" target=\"_blank\" rel=\"noopener\"><span style=\"color: #333399\"><em><strong>Ray Tracing<\/strong><\/em><\/span><\/a> in <strong>Metro Exodus<\/strong>. NVIDIA non ha fornito ulteriori dettagli sulla faccenda, come ad esempio a quali risoluzioni il DLSS sar\u00e0 effettivamente disponibile.<\/p>\n<hr \/>\n<p style=\"text-align: center\"><span style=\"color: #ff0000\"><strong>Metro Exodus avr\u00e0 il supporto ufficiale alle tecnologie NVIDIA Ray Tracing e DLSS!<\/strong><\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-2706\" src=\"https:\/\/www.hwlegend.tech\/manguste\/wp-content\/uploads\/sites\/2\/2019\/02\/Metro-Exodus-avr\u00e0-il-supporto-ufficiale-alle-tecnologie-NVIDIA-Ray-Tracing-e-DLSS-1024x576.jpg\" alt=\"\" width=\"1024\" height=\"576\" srcset=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2019\/02\/Metro-Exodus-avr\u00e0-il-supporto-ufficiale-alle-tecnologie-NVIDIA-Ray-Tracing-e-DLSS-1024x576.jpg 1024w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2019\/02\/Metro-Exodus-avr\u00e0-il-supporto-ufficiale-alle-tecnologie-NVIDIA-Ray-Tracing-e-DLSS-300x169.jpg 300w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2019\/02\/Metro-Exodus-avr\u00e0-il-supporto-ufficiale-alle-tecnologie-NVIDIA-Ray-Tracing-e-DLSS-768x432.jpg 768w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2019\/02\/Metro-Exodus-avr\u00e0-il-supporto-ufficiale-alle-tecnologie-NVIDIA-Ray-Tracing-e-DLSS.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p>Ufficialmente annunciata una partnership con 4A Games, la quale confluir\u00e0 nel supporto per il Deep Learning Super Sampling (DLSS) e per gli effetti di Ray Tracing in Metro Exodus. NVIDIA non ha fornito ulteriori dettagli sulla faccenda, come ad esempio a quali risoluzioni il DLSS sar\u00e0 effettivamente disponibile.<\/p>\n<p><iframe loading=\"lazy\" title=\"GDC 2018 Tech Demo - NVIDIA RTX Real-Time Ray Tracing in Metro Exodus\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/2NsdM1VS5u8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>Per quanto concerne il ray tracing, il prossimo capitolo della saga Metro lo utilizzer\u00e0 sia per Ambient Occlusion che per l\u2019illuminazione indiretta, il quale dovrebbe teoricamente vestire il gioco di un notevole miglioramento visivo rispetto alla sua versione \u201cbase\u201d.<\/p>\n<p><iframe loading=\"lazy\" title=\"Metro Exodus: Official GeForce RTX Video\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/7Yn09UHWYFY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p><strong>Metro Exodus<\/strong> \u00e8 un gioco di tipo <strong>avventura-sparatutto<\/strong> pubblicato da <strong>Deep Silver<\/strong> per <strong>PC<\/strong>, <strong>PlayStation 4<\/strong> e <strong>Xbox One<\/strong>. Il gioco sar\u00e0 disponibile a partire dal <strong>15 febbraio 2019<\/strong>.<\/p>\n<hr \/>\n<p>[amazon_link asins=&#8217;B07214XK4C,B07MQYW1VG,B072JYLFBZ,B07MTTZDSY,B072MKQQWP,B07MTTT6X5&#8242; template=&#8217;ProductGrid&#8217; store=&#8217;hwl-games-21&#8242; marketplace=&#8217;IT&#8217; link_id=&#8217;06f1ffff-3322-4a35-bdec-01e1c3bce11b&#8217;]<\/p>\n<hr \/>\n<p style=\"text-align: center\"><strong>Manguste E-Sports Teams<\/strong><\/p>\n<div class=\"gsp_post_data\" \r\n\t            data-post_type=\"post\" \r\n\t            data-cat=\"news\" \r\n\t            data-modified=\"120\"\r\n\t            data-created=\"1549722080\"\r\n\t            data-title=\"Ufficializzato il supporto al Ray Tracing e DLSS in Metro Exodus\" \r\n\t            data-home=\"https:\/\/www.hwlegend.tech\/games\"><\/div>","protected":false},"excerpt":{"rendered":"<p>NVIDIA ha ufficialmente annunciato una partnership con 4A Games il quale confluir\u00e0 nel supporto per il Deep Learning Super Sampling (DLSS) e per gli effetti di Ray Tracing in Metro Exodus. NVIDIA non ha fornito ulteriori dettagli sulla faccenda, come ad esempio a quali risoluzioni il DLSS sar\u00e0 effettivamente disponibile. Metro Exodus avr\u00e0 il supporto [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":2711,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"class_list":["post-2703","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Ufficializzato il supporto al Ray Tracing e DLSS in Metro Exodus - HW Legend Games<\/title>\n<meta name=\"description\" content=\"NVIDIA annuncia, la partnership con 4A Games, per il supporto al Deep Learning Super Sampling (DLSS) e al Ray Tracing in Metro Exodus.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.hwlegend.tech\/games\/news\/ufficializzato-il-supporto-al-ray-tracing-e-dlss-in-metro-exodus\/\" \/>\n<meta property=\"og:locale\" content=\"it_IT\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Ufficializzato il supporto al Ray Tracing e DLSS in Metro Exodus - 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