{"id":27586,"date":"2024-06-28T22:42:48","date_gmt":"2024-06-28T20:42:48","guid":{"rendered":"https:\/\/www.hwlegend.tech\/games\/?p=27586"},"modified":"2024-06-29T10:53:18","modified_gmt":"2024-06-29T08:53:18","slug":"gears-of-war-e-day-grafica-spettacolare-grazie-allunreal-engine-5","status":"publish","type":"post","link":"https:\/\/www.hwlegend.tech\/games\/news\/gears-of-war-e-day-grafica-spettacolare-grazie-allunreal-engine-5\/","title":{"rendered":"Gears of War E-Day: Grafica spettacolare grazie all&#8217;Unreal Engine 5!"},"content":{"rendered":"<hr \/>\n<p data-sourcepos=\"3:1-3:349\">L\u2019attesa per <strong>Gears of War E-Da<\/strong>y cresce a dismisura, alimentata tra le altre cose dalle parole di Kate Rayner, Studio Technical Director di The Coalition. Nel corso di un\u2019intervista su Xbox Wire, Rayner ha descritto le meraviglie tecniche che il team ha realizzato grazie a Unreal Engine 5 e alle tecnologie next-gen per il prossimo capitolo della saga sparatutto.<\/p>\n<p data-sourcepos=\"5:1-5:244\">Un salto grafico enorme rispetto a Gears 5, infatti E-Day vanter\u00e0 oltre 100 volte pi\u00f9 dettagli per ambientazioni e personaggi. Un dato che fa girare la testa, considerando gi\u00e0 l\u2019eccellente comparto grafico del precedente capitolo.<\/p>\n<p data-sourcepos=\"5:1-5:244\"><a href=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2024\/06\/Gears-of-War-E-Day-Grafica-spettacolare-grazie-allUnreal-Engine-5.webp\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-27587\" src=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2024\/06\/Gears-of-War-E-Day-Grafica-spettacolare-grazie-allUnreal-Engine-5.webp\" alt=\"\" width=\"1024\" height=\"576\" srcset=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2024\/06\/Gears-of-War-E-Day-Grafica-spettacolare-grazie-allUnreal-Engine-5.webp 1024w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2024\/06\/Gears-of-War-E-Day-Grafica-spettacolare-grazie-allUnreal-Engine-5-300x169.webp 300w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2024\/06\/Gears-of-War-E-Day-Grafica-spettacolare-grazie-allUnreal-Engine-5-768x432.webp 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p data-sourcepos=\"7:1-7:262\">Illuminazione, riflessi e ombre raggiungeranno un realismo senza precedenti grazie al Ray Tracing hardware, mentre tecnologie \u201cavveniristiche\u201d per la distruzione ambientale e la gestione del sangue porteranno l\u2019esperienza visiva a un livello mai visto prima.<\/p>\n<hr \/>\n<p><iframe loading=\"lazy\" title=\"Gears of War: E-Day | Official Announce Trailer (In-Engine) - Xbox Games Showcase 2024\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/EC20gLfUHeA?feature=oembed&#038;enablejsapi=1&#038;origin=https:\/\/www.hwlegend.tech\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<hr \/>\n<p data-sourcepos=\"7:1-7:262\"><em>\u201cE-Day sar\u00e0 un\u2019esperienza visiva senza eguali\u201d<\/em>, promette Rayner, sottolineando l\u2019ambizione di The Coalition di stabilire un nuovo standard grafico per il settore. <em>\u201cAbbiamo modernizzato completamente Gears of War da zero\u201d<\/em>, spiega. <em>\u201cOgni personaggio, ambiente e animazione di E-Day \u00e8 stato ricostruito in Unreal Engine 5, permettendoci di ricreare l\u2019universo di Gears con un livello di dettaglio e una fedelt\u00e0 senza precedenti\u201d<\/em>.<\/p>\n<hr \/>\n<p style=\"text-align: center\"><strong>Manguste E-Sports Teams<\/strong><\/p>\n<hr \/>\n<div class=\"gsp_post_data\" \r\n\t            data-post_type=\"post\" \r\n\t            data-cat=\"news,xbox-series-xs\" \r\n\t            data-modified=\"120\"\r\n\t            data-created=\"1719614568\"\r\n\t            data-title=\"Gears of War E-Day: Grafica spettacolare grazie all&#8217;Unreal Engine 5!\" \r\n\t            data-home=\"https:\/\/www.hwlegend.tech\/games\"><\/div>","protected":false},"excerpt":{"rendered":"<p>L\u2019attesa per Gears of War E-Day cresce a dismisura, alimentata tra le altre cose dalle parole di Kate Rayner, Studio Technical Director di The Coalition. Nel corso di un\u2019intervista su Xbox Wire, Rayner ha descritto le meraviglie tecniche che il team ha realizzato grazie a Unreal Engine 5 e alle tecnologie next-gen per il prossimo [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":27590,"comment_status":"open","ping_status":"closed","sticky":true,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,6944],"class_list":["post-27586","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","category-xbox-series-xs"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Gears of War E-Day: Grafica spettacolare grazie all&#039;Unreal Engine 5! - HW Legend Games<\/title>\n<meta name=\"description\" content=\"L\u2019attesa per Gears of War E-Day cresce, alimentata anche dalle recenti parole di Kate Rayner, Studio Technical Director di The Coalition.\" \/>\n<meta name=\"robots\" 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