{"id":32245,"date":"2025-10-06T11:40:45","date_gmt":"2025-10-06T09:40:45","guid":{"rendered":"https:\/\/www.hwlegend.tech\/games\/?p=32245"},"modified":"2025-10-06T11:40:45","modified_gmt":"2025-10-06T09:40:45","slug":"call-of-duty-black-ops-7-beta-treyarch-sperimenta-un-matchmaking-meno-basato-sulle-skill","status":"publish","type":"post","link":"https:\/\/www.hwlegend.tech\/games\/news\/call-of-duty-black-ops-7-beta-treyarch-sperimenta-un-matchmaking-meno-basato-sulle-skill\/","title":{"rendered":"Call of Duty Black Ops 7 Beta: Treyarch sperimenta un matchmaking meno basato sulle skill"},"content":{"rendered":"<hr \/>\n<p data-start=\"228\" data-end=\"733\">Negli ultimi anni, uno dei temi pi\u00f9 <a href=\"https:\/\/www.callofduty.com\/patchnotes\/2025\/10\/call-of-duty-black-ops-7-beta-patch-notes\" target=\"_blank\" rel=\"noopener\">dibattuti nella community<\/a> di <strong data-start=\"293\" data-end=\"309\">Call of Duty<\/strong> \u00e8 stato il sistema di <strong data-start=\"332\" data-end=\"366\">skill-based matchmaking (SBMM)<\/strong>, ovvero il matchmaking che abbina i giocatori in base alle loro abilit\u00e0.<\/p>\n<p data-start=\"228\" data-end=\"733\">Sebbene pensato per garantire partite equilibrate, questo sistema ha spesso generato malumori, soprattutto tra i giocatori pi\u00f9 esperti, che hanno lamentato partite ripetitive e meno variegate. Con la beta di <strong data-start=\"648\" data-end=\"676\">Call of Duty Black Ops 7<\/strong>, Treyarch ha deciso di testare un approccio alternativo.<\/p>\n<p data-start=\"228\" data-end=\"733\"><a href=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2025\/10\/Call-of-Duty-Black-Ops-7-Beta-Treyarch-sperimenta-un-matchmaking-meno-basato-sulle-skill.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-32248\" src=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2025\/10\/Call-of-Duty-Black-Ops-7-Beta-Treyarch-sperimenta-un-matchmaking-meno-basato-sulle-skill-1024x576.jpg\" alt=\"\" width=\"1024\" height=\"576\" srcset=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2025\/10\/Call-of-Duty-Black-Ops-7-Beta-Treyarch-sperimenta-un-matchmaking-meno-basato-sulle-skill-1024x576.jpg 1024w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2025\/10\/Call-of-Duty-Black-Ops-7-Beta-Treyarch-sperimenta-un-matchmaking-meno-basato-sulle-skill-300x169.jpg 300w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2025\/10\/Call-of-Duty-Black-Ops-7-Beta-Treyarch-sperimenta-un-matchmaking-meno-basato-sulle-skill-768x432.jpg 768w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2025\/10\/Call-of-Duty-Black-Ops-7-Beta-Treyarch-sperimenta-un-matchmaking-meno-basato-sulle-skill.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<hr \/>\n<p data-start=\"735\" data-end=\"809\"><strong data-start=\"739\" data-end=\"809\">Open Moshpit: un matchmaking con meno considerazione delle abilit\u00e0<\/strong><\/p>\n<hr \/>\n<p data-start=\"811\" data-end=\"1160\">Durante la fase beta, Treyarch ha introdotto una nuova playlist chiamata <strong data-start=\"884\" data-end=\"900\">Open Moshpit<\/strong>, dove la componente di skill-based matchmaking \u00e8 stata drasticamente ridotta. L\u2019obiettivo \u00e8 offrire un\u2019esperienza pi\u00f9 variegata e imprevedibile, abbattendo le barriere rigide che spesso relegano i giocatori a sfidare esclusivamente avversari con skill simili.<\/p>\n<hr \/>\n<p data-start=\"1162\" data-end=\"1200\">Dal blog ufficiale degli sviluppatori:<\/p>\n<hr \/>\n<blockquote data-start=\"1202\" data-end=\"1506\">\n<p data-start=\"1204\" data-end=\"1506\">\u201cIn Open Moshpit, la considerazione delle abilit\u00e0 nel matchmaking \u00e8 fortemente ridotta, per fornire esperienze di gioco pi\u00f9 diverse e risultati meno prevedibili. In questa playlist, i giocatori potranno affrontare avversari con livelli di abilit\u00e0 molto pi\u00f9 differenti rispetto al sistema tradizionale.\u201d<\/p>\n<\/blockquote>\n<hr \/>\n<p data-start=\"1508\" data-end=\"1575\"><strong data-start=\"1512\" data-end=\"1575\">Skill-based matchmaking: un sistema complesso e controverso<\/strong><\/p>\n<hr \/>\n<p data-start=\"1577\" data-end=\"2006\">Lo SBMM, o sistema di matchmaking basato sulle abilit\u00e0, \u00e8 ormai una componente standard in molti titoli PvP. In Call of Duty, questo sistema tiene conto di molte variabili per creare partite equilibrate e competitive, ma nel tempo si \u00e8 guadagnato critiche per l\u2019effetto \u201ccamere di eco\u201d che genera: i giocatori di alto livello si ritrovano a sfidare sempre avversari con capacit\u00e0 simili, con poca variet\u00e0 nelle dinamiche di gioco.<\/p>\n<p data-start=\"2008\" data-end=\"2239\">Ridurre la dipendenza dal matchmaking basato sulle skill potrebbe aumentare la variet\u00e0 delle partite, favorendo incontri pi\u00f9 casuali e a volte meno equilibrati, ma potenzialmente pi\u00f9 divertenti per una fetta pi\u00f9 ampia di giocatori.<\/p>\n<hr \/>\n<p data-start=\"2241\" data-end=\"2279\"><strong data-start=\"2245\" data-end=\"2279\">Cosa aspettarsi da Black Ops 7<\/strong><\/p>\n<hr \/>\n<p data-start=\"2281\" data-end=\"2603\">Questa sperimentazione \u00e8 parte di una serie di modifiche che Treyarch sta apportando in vista del lancio di <strong data-start=\"2389\" data-end=\"2404\">Black Ops 7<\/strong>, con l\u2019obiettivo di migliorare l\u2019esperienza multiplayer. Sar\u00e0 interessante osservare come reagir\u00e0 la community, se prediliger\u00e0 il playlist tradizionale o quella \u201copen\u201d con un matchmaking pi\u00f9 libero.<\/p>\n<p data-start=\"2605\" data-end=\"2798\">Inoltre, la mossa di Treyarch si inserisce in un contesto pi\u00f9 ampio, che coinvolge anche altri titoli FPS come Battlefield 6, i quali stanno anch\u2019essi rivedendo i propri sistemi di matchmaking.<\/p>\n<hr data-start=\"2800\" data-end=\"2803\" \/>\n<p data-start=\"2805\" data-end=\"2824\"><strong data-start=\"2809\" data-end=\"2824\">In sintesi<\/strong><\/p>\n<hr \/>\n<ul data-start=\"2826\" data-end=\"3199\">\n<li data-start=\"2826\" data-end=\"2930\">\n<p data-start=\"2828\" data-end=\"2930\">Treyarch testa in Black Ops 7 una playlist \u201cOpen Moshpit\u201d con matchmaking meno basato sulle abilit\u00e0;<\/p>\n<\/li>\n<li data-start=\"2931\" data-end=\"2994\">\n<p data-start=\"2933\" data-end=\"2994\">L\u2019obiettivo \u00e8 offrire partite pi\u00f9 varie e meno prevedibili;<\/p>\n<\/li>\n<li data-start=\"2995\" data-end=\"3096\">\n<p data-start=\"2997\" data-end=\"3096\">Lo skill-based matchmaking \u00e8 controverso e spesso criticato per ridurre la variet\u00e0 delle partite;<\/p>\n<\/li>\n<li data-start=\"3097\" data-end=\"3199\">\n<p data-start=\"3099\" data-end=\"3199\">Il futuro del multiplayer in CoD potrebbe essere pi\u00f9 flessibile e aperto a diversi livelli di skill.<\/p>\n<\/li>\n<\/ul>\n<hr data-start=\"3201\" data-end=\"3204\" \/>\n<p data-start=\"3206\" data-end=\"3378\">Con questo esperimento, Treyarch sembra voler ridefinire l\u2019esperienza multiplayer, bilanciando equit\u00e0 e variet\u00e0 per soddisfare un pubblico sempre pi\u00f9 vasto e diversificato.<\/p>\n<hr \/>\n<p style=\"text-align: center\" data-start=\"3206\" data-end=\"3378\"><strong>Manguste E-Sports Teams<\/strong><\/p>\n<hr \/>\n","protected":false},"excerpt":{"rendered":"<p>Negli ultimi anni, uno dei temi pi\u00f9 dibattuti nella community di Call of Duty \u00e8 stato il sistema di skill-based matchmaking (SBMM), ovvero il matchmaking che abbina i giocatori in base alle loro abilit\u00e0. Sebbene pensato per garantire partite equilibrate, questo sistema ha spesso generato malumori, soprattutto tra i giocatori pi\u00f9 esperti, che hanno lamentato [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":32250,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"class_list":["post-32245","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Call of Duty Black Ops 7 Beta: Treyarch sperimenta un matchmaking meno basato sulle skill - HW Legend Games<\/title>\n<meta name=\"description\" content=\"Treyarch testa in Black Ops 7 un matchmaking meno basato sulle skill per partite pi\u00f9 varie e meno prevedibili nella modalit\u00e0 Open Moshpit.\" \/>\n<meta name=\"robots\" content=\"index, follow, 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