{"id":33468,"date":"2026-02-18T14:12:57","date_gmt":"2026-02-18T13:12:57","guid":{"rendered":"https:\/\/www.hwlegend.tech\/games\/?p=33468"},"modified":"2026-03-11T15:09:51","modified_gmt":"2026-03-11T14:09:51","slug":"monster-hunter-wilds-patch-1-041-fino-a-26-fps-su-pc-con-nuove-ottimizzazioni-cpu-e-gpu","status":"publish","type":"post","link":"https:\/\/www.hwlegend.tech\/games\/news\/monster-hunter-wilds-patch-1-041-fino-a-26-fps-su-pc-con-nuove-ottimizzazioni-cpu-e-gpu\/","title":{"rendered":"Monster Hunter Wilds Patch 1.041: fino a +26% FPS su PC con nuove ottimizzazioni CPU e GPU"},"content":{"rendered":"<hr \/>\n<div class=\"flex flex-col text-sm pb-25\">\n<article class=\"text-token-text-primary w-full focus:outline-none [--shadow-height:45px] has-data-writing-block:pointer-events-none has-data-writing-block:-mt-(--shadow-height) has-data-writing-block:pt-(--shadow-height) [&amp;:has([data-writing-block])&gt;*]:pointer-events-auto scroll-mt-[calc(var(--header-height)+min(200px,max(70px,20svh)))]\" dir=\"auto\" data-turn-id=\"request-WEB:d934a2ea-ff65-4343-b7f8-0d125a048bea-9\" data-testid=\"conversation-turn-14\" data-scroll-anchor=\"true\" data-turn=\"assistant\">\n<div class=\"text-base my-auto mx-auto pb-10 [--thread-content-margin:--spacing(4)] @w-sm\/main:[--thread-content-margin:--spacing(6)] @w-lg\/main:[--thread-content-margin:--spacing(16)] px-(--thread-content-margin)\">\n<div class=\"[--thread-content-max-width:40rem] @w-lg\/main:[--thread-content-max-width:48rem] mx-auto max-w-(--thread-content-max-width) flex-1 group\/turn-messages focus-visible:outline-hidden relative flex w-full min-w-0 flex-col agent-turn\">\n<div class=\"flex max-w-full flex-col grow\">\n<div class=\"min-h-8 text-message relative flex w-full flex-col items-end gap-2 text-start break-words whitespace-normal [.text-message+&amp;]:mt-1\" dir=\"auto\" data-message-author-role=\"assistant\" data-message-id=\"f4a6bbac-c7af-4c72-95ee-8cb24a739e43\" data-message-model-slug=\"gpt-5-2\">\n<div class=\"flex w-full flex-col gap-1 empty:hidden first:pt-[1px]\">\n<div class=\"markdown prose dark:prose-invert w-full wrap-break-word dark markdown-new-styling\">\n<p data-start=\"358\" data-end=\"540\"><strong>Capcom<\/strong> ha <a href=\"https:\/\/info.monsterhunter.com\/wilds\/update\/en-us\/Ver.1.041.00.00.html\" target=\"_blank\" rel=\"noopener\">rilasciato<\/a> la <strong data-start=\"413\" data-end=\"428\">patch 1.041<\/strong> per <strong><span class=\"hover:entity-accent entity-underline inline cursor-pointer align-baseline\"><span class=\"whitespace-normal\">Monster Hunter Wilds<\/span><\/span><\/strong>, introducendo le attese ottimizzazioni prestazionali su PC e console.<\/p>\n<p data-start=\"542\" data-end=\"713\">L\u2019aggiornamento interviene direttamente su CPU e GPU, migliorando il profilo di carico del gioco e offrendo framerate pi\u00f9 elevati e stabili, soprattutto su piattaforma PC.<\/p>\n<p data-start=\"542\" data-end=\"713\"><a href=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/02\/Monster-Hunter-Wilds-Patch-1.041-fino-a-26_-FPS-su-PC-con-nuove-ottimizzazioni-CPU-e-GPU.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-33471\" src=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/02\/Monster-Hunter-Wilds-Patch-1.041-fino-a-26_-FPS-su-PC-con-nuove-ottimizzazioni-CPU-e-GPU-1024x576.jpg\" alt=\"\" width=\"1024\" height=\"576\" srcset=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/02\/Monster-Hunter-Wilds-Patch-1.041-fino-a-26_-FPS-su-PC-con-nuove-ottimizzazioni-CPU-e-GPU-1024x576.jpg 1024w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/02\/Monster-Hunter-Wilds-Patch-1.041-fino-a-26_-FPS-su-PC-con-nuove-ottimizzazioni-CPU-e-GPU-300x169.jpg 300w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/02\/Monster-Hunter-Wilds-Patch-1.041-fino-a-26_-FPS-su-PC-con-nuove-ottimizzazioni-CPU-e-GPU-768x432.jpg 768w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/02\/Monster-Hunter-Wilds-Patch-1.041-fino-a-26_-FPS-su-PC-con-nuove-ottimizzazioni-CPU-e-GPU.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<hr data-start=\"715\" data-end=\"718\" \/>\n<p data-start=\"720\" data-end=\"767\"><strong>Ottimizzazioni tecniche: cosa cambia davvero<\/strong><\/p>\n<hr \/>\n<p data-start=\"769\" data-end=\"852\">Le note ufficiali indicano una serie di interventi strutturali sul motore di gioco:<\/p>\n<hr \/>\n<ul data-start=\"854\" data-end=\"1203\">\n<li data-start=\"854\" data-end=\"898\">\n<p data-start=\"856\" data-end=\"898\">Riduzione del carico CPU\/GPU complessivo;<\/p>\n<\/li>\n<li data-start=\"899\" data-end=\"981\">\n<p data-start=\"901\" data-end=\"981\">Introduzione di nuovi <strong data-start=\"923\" data-end=\"953\">Livelli di Dettaglio (LOD)<\/strong> dinamici per i modelli 3D;<\/p>\n<\/li>\n<li data-start=\"982\" data-end=\"1049\">\n<p data-start=\"984\" data-end=\"1049\">Ottimizzazione del processo di spawn di mostri e fauna endemica;<\/p>\n<\/li>\n<li data-start=\"1050\" data-end=\"1158\">\n<p data-start=\"1052\" data-end=\"1158\">Implementazione dell\u2019<strong data-start=\"1073\" data-end=\"1091\">effect caching<\/strong> per ridurre il carico CPU nella generazione di effetti duplicati;<\/p>\n<\/li>\n<li data-start=\"1159\" data-end=\"1203\">\n<p data-start=\"1161\" data-end=\"1203\">Ottimizzazione dei processi di rendering.<\/p>\n<\/li>\n<\/ul>\n<hr \/>\n<p data-start=\"1205\" data-end=\"1384\">L\u2019aggiunta dei LOD interni consente di adattare dinamicamente la qualit\u00e0 dei modelli in base alla situazione a schermo, riducendo il carico GPU senza impatti visivi significativi.<\/p>\n<p data-start=\"1386\" data-end=\"1525\">Parallelamente, la revisione dello spawn processing alleggerisce la CPU nei momenti pi\u00f9 intensi, migliorando la stabilit\u00e0 del frame pacing.<\/p>\n<hr data-start=\"1527\" data-end=\"1530\" \/>\n<p data-start=\"1532\" data-end=\"1574\"><strong>I numeri: +10% CPU e fino a +26% di FPS<\/strong><\/p>\n<hr \/>\n<p data-start=\"1576\" data-end=\"1660\">Secondo i test pubblicati dallo YouTuber Daniel Owen, i miglioramenti sono concreti:<\/p>\n<hr \/>\n<ul data-start=\"1662\" data-end=\"1881\">\n<li data-start=\"1662\" data-end=\"1725\">\n<p data-start=\"1664\" data-end=\"1725\"><strong data-start=\"1664\" data-end=\"1694\">+10% prestazioni medie CPU<\/strong> rispetto alla Title Update 4;<\/p>\n<\/li>\n<li data-start=\"1726\" data-end=\"1814\">\n<p data-start=\"1728\" data-end=\"1814\"><strong data-start=\"1728\" data-end=\"1760\">+20% FPS medi a preset Ultra<\/strong> rispetto alla Title Update 3 (scenario GPU-limited);<\/p>\n<\/li>\n<li data-start=\"1815\" data-end=\"1881\">\n<p data-start=\"1817\" data-end=\"1881\"><strong data-start=\"1817\" data-end=\"1850\">+26% FPS medi a preset minimo<\/strong> rispetto alla Title Update 3.<\/p>\n<\/li>\n<\/ul>\n<hr \/>\n<p data-start=\"1883\" data-end=\"2018\">Si tratta di incrementi significativi, soprattutto considerando che si parla di ottimizzazioni post-lancio e non di modifiche hardware.<\/p>\n<hr data-start=\"2020\" data-end=\"2023\" \/>\n<p data-start=\"2025\" data-end=\"2064\"><strong>Miglioramenti reali nel gaming su PC<\/strong><\/p>\n<hr \/>\n<p data-start=\"2066\" data-end=\"2138\">La combinazione tra ottimizzazioni CPU e GPU produce benefici tangibili:<\/p>\n<hr \/>\n<ul data-start=\"2140\" data-end=\"2322\">\n<li data-start=\"2140\" data-end=\"2165\">\n<p data-start=\"2142\" data-end=\"2165\">Framerate pi\u00f9 elevati;<\/p>\n<\/li>\n<li data-start=\"2166\" data-end=\"2216\">\n<p data-start=\"2168\" data-end=\"2216\">Maggiore stabilit\u00e0 nei combattimenti complessi;<\/p>\n<\/li>\n<li data-start=\"2217\" data-end=\"2263\">\n<p data-start=\"2219\" data-end=\"2263\">Riduzione dei cali improvvisi sotto carico;<\/p>\n<\/li>\n<li data-start=\"2264\" data-end=\"2322\">\n<p data-start=\"2266\" data-end=\"2322\">Migliore scalabilit\u00e0 su configurazioni di fascia media.<\/p>\n<\/li>\n<\/ul>\n<hr \/>\n<p data-start=\"2324\" data-end=\"2493\">Il lavoro svolto nelle patch precedenti aveva gi\u00e0 migliorato la situazione, ma con la 1.041 il profilo prestazionale del gioco risulta sostanzialmente trasformato su PC.<\/p>\n<hr data-start=\"2495\" data-end=\"2498\" \/>\n<p data-start=\"2500\" data-end=\"2544\"><strong>Preparazione alla prima grande espansione<\/strong><\/p>\n<hr \/>\n<p data-start=\"2546\" data-end=\"2673\">Questo aggiornamento arriva in un momento strategico: Capcom sta preparando la prima <strong data-start=\"2631\" data-end=\"2658\">\u201clarge scale expansion\u201d<\/strong> per il titolo.<\/p>\n<hr \/>\n<p data-start=\"2675\" data-end=\"2711\">Un motore pi\u00f9 ottimizzato significa:<\/p>\n<hr \/>\n<ul data-start=\"2713\" data-end=\"2856\">\n<li data-start=\"2713\" data-end=\"2755\">\n<p data-start=\"2715\" data-end=\"2755\">Maggiore headroom per contenuti futuri;<\/p>\n<\/li>\n<li data-start=\"2756\" data-end=\"2795\">\n<p data-start=\"2758\" data-end=\"2795\">Migliore esperienza su console e PC;<\/p>\n<\/li>\n<li data-start=\"2796\" data-end=\"2856\">\n<p data-start=\"2798\" data-end=\"2856\">Base tecnica pi\u00f9 solida per asset e mostri pi\u00f9 complessi.<\/p>\n<\/li>\n<\/ul>\n<hr \/>\n<p data-start=\"2858\" data-end=\"3074\" data-is-last-node=\"\" data-is-only-node=\"\">Con la patch 1.041, Monster Hunter Wilds si presenta ora in una posizione decisamente pi\u00f9 competitiva dal punto di vista tecnico, rafforzando la fiducia della community in vista dei prossimi contenuti su larga scala.<\/p>\n<hr \/>\n<\/div>\n<p><iframe loading=\"lazy\" title=\"The madlads did it...\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/b6VinHzFGlE?feature=oembed&#038;enablejsapi=1&#038;origin=https:\/\/www.hwlegend.tech\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<div class=\"markdown prose dark:prose-invert w-full wrap-break-word dark markdown-new-styling\">\n<hr \/>\n<p style=\"text-align: center\" data-start=\"2858\" data-end=\"3074\" data-is-last-node=\"\" data-is-only-node=\"\"><strong>Manguste E-Sports Teams<\/strong><\/p>\n<hr \/>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/article>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Capcom ha rilasciato la patch 1.041 per Monster Hunter Wilds, introducendo le attese ottimizzazioni prestazionali su PC e console. L\u2019aggiornamento interviene direttamente su CPU e GPU, migliorando il profilo di carico del gioco e offrendo framerate pi\u00f9 elevati e stabili, soprattutto su piattaforma PC. Ottimizzazioni tecniche: cosa cambia davvero Le note ufficiali indicano una serie [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":33474,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"class_list":["post-33468","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Monster Hunter Wilds Patch 1.041: fino a +26% FPS su PC con nuove ottimizzazioni CPU e GPU - HW Legend Games<\/title>\n<meta name=\"description\" content=\"Patch 1.041 per Monster Hunter Wilds: +10% CPU e fino a +26% FPS su PC grazie a nuove ottimizzazioni. 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