{"id":33551,"date":"2026-02-23T12:27:54","date_gmt":"2026-02-23T11:27:54","guid":{"rendered":"https:\/\/www.hwlegend.tech\/games\/?p=33551"},"modified":"2026-02-23T12:28:06","modified_gmt":"2026-02-23T11:28:06","slug":"bloodborne-remake-bluepoint-non-lo-ha-mai-sviluppato-smentiti-i-rumor","status":"publish","type":"post","link":"https:\/\/www.hwlegend.tech\/games\/news\/bloodborne-remake-bluepoint-non-lo-ha-mai-sviluppato-smentiti-i-rumor\/","title":{"rendered":"Bloodborne Remake: Bluepoint non lo ha mai sviluppato, smentiti i rumor"},"content":{"rendered":"<hr \/>\n<div class=\"flex flex-col text-sm pb-25\">\n<article class=\"text-token-text-primary w-full focus:outline-none [--shadow-height:45px] has-data-writing-block:pointer-events-none has-data-writing-block:-mt-(--shadow-height) has-data-writing-block:pt-(--shadow-height) [&amp;:has([data-writing-block])&gt;*]:pointer-events-auto scroll-mt-[calc(var(--header-height)+min(200px,max(70px,20svh)))]\" dir=\"auto\" data-turn-id=\"f43b9e03-701c-43ad-835a-9c07ef2052b9\" data-testid=\"conversation-turn-18\" data-scroll-anchor=\"true\" data-turn=\"assistant\">\n<div class=\"text-base my-auto mx-auto pb-10 [--thread-content-margin:--spacing(4)] @w-sm\/main:[--thread-content-margin:--spacing(6)] @w-lg\/main:[--thread-content-margin:--spacing(16)] px-(--thread-content-margin)\">\n<div class=\"[--thread-content-max-width:40rem] @w-lg\/main:[--thread-content-max-width:48rem] mx-auto max-w-(--thread-content-max-width) flex-1 group\/turn-messages focus-visible:outline-hidden relative flex w-full min-w-0 flex-col agent-turn\">\n<div class=\"flex max-w-full flex-col grow\">\n<div class=\"min-h-8 text-message relative flex w-full flex-col items-end gap-2 text-start break-words whitespace-normal [.text-message+&amp;]:mt-1\" dir=\"auto\" data-message-author-role=\"assistant\" data-message-id=\"f43b9e03-701c-43ad-835a-9c07ef2052b9\" data-message-model-slug=\"gpt-5-2\">\n<div class=\"flex w-full flex-col gap-1 empty:hidden first:pt-[1px]\">\n<div class=\"markdown prose dark:prose-invert w-full wrap-break-word dark markdown-new-styling\">\n<p data-start=\"325\" data-end=\"687\">Per anni si \u00e8 parlato di un possibile remake di <strong><span class=\"hover:entity-accent entity-underline inline cursor-pointer align-baseline\"><span class=\"whitespace-normal\">Bloodborne<\/span><\/span><\/strong> sviluppato da <span class=\"hover:entity-accent entity-underline inline cursor-pointer align-baseline\"><span class=\"whitespace-normal\">Bluepoint Games<\/span><\/span>, lo studio noto per le sue rielaborazioni tecniche di grandi classici PlayStation.<\/p>\n<p data-start=\"325\" data-end=\"687\">Tuttavia, recenti dichiarazioni di ex dipendenti hanno chiarito definitivamente la situazione: il progetto non \u00e8 mai stato assegnato al team.<\/p>\n<p data-start=\"325\" data-end=\"687\"><a href=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/02\/Bloodborne-Remake-Bluepoint-non-lo-ha-mai-sviluppato-smentiti-i-rumor.webp\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-33557\" src=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/02\/Bloodborne-Remake-Bluepoint-non-lo-ha-mai-sviluppato-smentiti-i-rumor-1024x576.webp\" alt=\"\" width=\"1024\" height=\"576\" srcset=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/02\/Bloodborne-Remake-Bluepoint-non-lo-ha-mai-sviluppato-smentiti-i-rumor-1024x576.webp 1024w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/02\/Bloodborne-Remake-Bluepoint-non-lo-ha-mai-sviluppato-smentiti-i-rumor-300x169.webp 300w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/02\/Bloodborne-Remake-Bluepoint-non-lo-ha-mai-sviluppato-smentiti-i-rumor-768x432.webp 768w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/02\/Bloodborne-Remake-Bluepoint-non-lo-ha-mai-sviluppato-smentiti-i-rumor.webp 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p data-start=\"689\" data-end=\"889\">La notizia arriva dopo la chiusura dello studio da parte di <span class=\"hover:entity-accent entity-underline inline cursor-pointer align-baseline\"><span class=\"whitespace-normal\">Sony<\/span><\/span> la scorsa settimana, evento che ha riacceso speculazioni sui lavori interni e sui progetti cancellati.<\/p>\n<hr data-start=\"891\" data-end=\"894\" \/>\n<p data-start=\"896\" data-end=\"952\"><strong>Nessun Bloodborne Remake in sviluppo presso Bluepoint<\/strong><\/p>\n<hr \/>\n<p data-start=\"954\" data-end=\"1131\">Secondo quanto emerso, Sony non ha cancellato un remake di Bloodborne realizzato da Bluepoint semplicemente perch\u00e9 tale progetto <strong data-start=\"1083\" data-end=\"1105\">non \u00e8 mai esistito<\/strong> all\u2019interno dello studio.<\/p>\n<hr \/>\n<\/div>\n<blockquote class=\"twitter-tweet\" data-width=\"500\" data-dnt=\"true\">\n<p lang=\"en\" dir=\"ltr\">I reached out to the people from Bluepoint that gave me the information last night.  They advised this is not true, and they were never commissioned to remake Bloodborne at Bluepoint. <a href=\"https:\/\/t.co\/dkumyoBp7H\">pic.twitter.com\/dkumyoBp7H<\/a><\/p>\n<p>&mdash; Detective Seeds (@DetectiveSeeds) <a href=\"https:\/\/twitter.com\/DetectiveSeeds\/status\/2025395711651516644?ref_src=twsrc%5Etfw\">February 22, 2026<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<\/div>\n<div class=\"flex w-full flex-col gap-1 empty:hidden first:pt-[1px]\">\n<div class=\"markdown prose dark:prose-invert w-full wrap-break-word dark markdown-new-styling\">\n<hr \/>\n<p data-start=\"1133\" data-end=\"1394\">Questo non esclude che altri team PlayStation possano eventualmente lavorare su una riedizione del titolo, ma conferma che Bluepoint \u2013 gi\u00e0 responsabile del remake di <span class=\"hover:entity-accent entity-underline inline cursor-pointer align-baseline\"><span class=\"whitespace-normal\">Demon&#8217;s Souls<\/span><\/span> \u2013 non \u00e8 mai stata coinvolta nello sviluppo di Bloodborne.<\/p>\n<hr data-start=\"1396\" data-end=\"1399\" \/>\n<p data-start=\"1401\" data-end=\"1469\"><strong>Il percorso post-acquisizione e il supporto a God of War Ragnarok<\/strong><\/p>\n<hr \/>\n<p data-start=\"1471\" data-end=\"1623\">Dopo l\u2019acquisizione nel 2021, Bluepoint ha collaborato con <span class=\"hover:entity-accent entity-underline inline cursor-pointer align-baseline\"><span class=\"whitespace-normal\">Sony Santa Monica<\/span><\/span> allo sviluppo di <span class=\"hover:entity-accent entity-underline inline cursor-pointer align-baseline\"><span class=\"whitespace-normal\">God of War Ragnar\u00f6k<\/span><\/span>.<\/p>\n<p data-start=\"1625\" data-end=\"1876\">Successivamente, lo studio ha proposto un progetto live service ambientato nell\u2019universo God of War. L\u2019idea era stata inizialmente approvata, ma dopo diversi anni di sviluppo \u00e8 stata cancellata a causa di problematiche produttive e ritardi accumulati.<\/p>\n<hr data-start=\"1878\" data-end=\"1881\" \/>\n<p data-start=\"1883\" data-end=\"1929\"><strong>Progetti rifiutati e valutazioni economiche<\/strong><\/p>\n<hr \/>\n<p data-start=\"1931\" data-end=\"2102\">Dopo la cancellazione del live service, Bluepoint avrebbe presentato a Sony ulteriori quattro progetti, tra cui <strong data-start=\"2043\" data-end=\"2057\">due remake<\/strong>. Tutte le proposte sarebbero state respinte.<\/p>\n<p data-start=\"2104\" data-end=\"2369\">Secondo le ricostruzioni, Sony non sarebbe rimasta soddisfatta delle performance commerciali complessive dello studio: oltre sette milioni di copie vendute in totale non sarebbero state ritenute sufficienti per giustificare i costi di produzioni AAA di ampia scala.<\/p>\n<p data-start=\"2371\" data-end=\"2534\">Uno dei remake proposti da Bluepoint sarebbe ora in sviluppo presso un altro studio interno PlayStation, ma al momento non \u00e8 stato reso noto di quale IP si tratti.<\/p>\n<hr data-start=\"2536\" data-end=\"2539\" \/>\n<p data-start=\"2541\" data-end=\"2584\"><strong>Fine dei rumor, ma non delle possibilit\u00e0<\/strong><\/p>\n<hr \/>\n<p data-start=\"2586\" data-end=\"2768\">Le dichiarazioni degli ex dipendenti sembrano chiudere definitivamente uno dei rumor pi\u00f9 longevi della community PlayStation: Bluepoint non ha mai lavorato a un remake di Bloodborne.<\/p>\n<p data-start=\"2770\" data-end=\"3003\" data-is-last-node=\"\" data-is-only-node=\"\">Resta aperta, per\u00f2, la possibilit\u00e0 che Sony possa decidere in futuro di rilanciare il titolo tramite un altro team. Per ora, l\u2019ipotesi Bluepoint pu\u00f2 essere archiviata come semplice speculazione mai concretizzata in un progetto reale.<\/p>\n<hr \/>\n<p style=\"text-align: center\" data-start=\"2770\" data-end=\"3003\" data-is-last-node=\"\" data-is-only-node=\"\"><strong>Manguste E-Sports Teams<\/strong><\/p>\n<hr \/>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/article>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Per anni si \u00e8 parlato di un possibile remake di Bloodborne sviluppato da Bluepoint Games, lo studio noto per le sue rielaborazioni tecniche di grandi classici PlayStation. Tuttavia, recenti dichiarazioni di ex dipendenti hanno chiarito definitivamente la situazione: il progetto non \u00e8 mai stato assegnato al team. La notizia arriva dopo la chiusura dello studio [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":33559,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"class_list":["post-33551","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Bloodborne Remake: Bluepoint non lo ha mai sviluppato, smentiti i rumor - HW Legend Games<\/title>\n<meta name=\"description\" content=\"Nessun remake di Bloodborne da Bluepoint: ex dipendenti smentiscono. 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