{"id":35459,"date":"2026-09-05T17:11:18","date_gmt":"2026-09-05T15:11:18","guid":{"rendered":"https:\/\/www.hwlegend.tech\/games\/?p=35459"},"modified":"2026-09-08T17:23:38","modified_gmt":"2026-09-08T15:23:38","slug":"the-witcher-4-con-unreal-engine-5-cd-projekt-red-promette-unidentita-visiva-unica","status":"publish","type":"post","link":"https:\/\/www.hwlegend.tech\/games\/news\/the-witcher-4-con-unreal-engine-5-cd-projekt-red-promette-unidentita-visiva-unica\/","title":{"rendered":"The Witcher 4 con Unreal Engine 5: CD Projekt Red promette un\u2019identit\u00e0 visiva unica"},"content":{"rendered":"<hr \/>\n<div>\n<p><strong>CD Projekt Red<\/strong> \u00e8 <a href=\"https:\/\/www.thegamebusiness.com\/p\/cd-projekt-red-if-you-want-a-cost\" target=\"_blank\" rel=\"noopener\">consapevole della sfid<\/a>a che comporta il passaggio di The Witcher 4 a Unreal Engine 5: evitare che il nuovo capitolo della saga finisca per assomigliare a molti altri titoli sviluppati con il motore di Epic Games.<\/p>\n<p>Lo studio polacco aveva realizzato The Witcher 3 e Cyberpunk 2077 con il motore proprietario REDengine, una tecnologia che ha contribuito a definire l\u2019identit\u00e0 grafica delle due produzioni.<\/p>\n<p>Unreal Engine 5, diventato uno standard dell\u2019industria, offre invece strumenti condivisi da un numero sempre maggiore di team, con il rischio percepito di una certa uniformit\u00e0 estetica.<\/p>\n<hr \/>\n<\/div>\n<p><a href=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-ok.webp\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-35467\" src=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-ok.webp\" alt=\"\" width=\"1024\" height=\"1341\" srcset=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-ok.webp 1024w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-ok-229x300.webp 229w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-ok-782x1024.webp 782w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-ok-768x1006.webp 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<div>\n<hr \/>\n<p><strong>CD Projekt Red punta a conservare la propria identit\u00e0<\/strong><\/p>\n<hr \/>\n<p>Micha\u0142 Nowakowski, co-CEO di CD Projekt Red, ha affrontato direttamente il tema, spiegando che la scelta di Unreal Engine 5 \u00e8 stata valutata a fondo durante la fase di ricerca e sviluppo. Per il team, la qualit\u00e0 visiva, il taglio cinematografico e la capacit\u00e0 di distinguere il gioco dagli altri prodotti UE5 restano aspetti prioritari.<\/p>\n<p><a href=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica.webp\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-35464\" src=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-1024x576.webp\" alt=\"\" width=\"1024\" height=\"576\" srcset=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-1024x576.webp 1024w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-300x169.webp 300w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-768x432.webp 768w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-1536x864.webp 1536w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica.webp 1707w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p><a href=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-1.webp\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-35465\" src=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-1-1024x575.webp\" alt=\"\" width=\"1024\" height=\"575\" srcset=\"https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-1-1024x575.webp 1024w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-1-300x169.webp 300w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-1-768x432.webp 768w, https:\/\/www.hwlegend.tech\/games\/wp-content\/uploads\/sites\/2\/2026\/09\/The-Witcher-4-con-Unreal-Engine-5-CD-Projekt-Red-promette-unidentita-visiva-unica-1.webp 1500w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p>L\u2019obiettivo dichiarato \u00e8 fare in modo che il motore grafico non diventi il tratto dominante dell\u2019esperienza. Secondo Nowakowski, i giocatori dovranno riconoscere <em>The Witcher 4<\/em> come un\u2019opera CD Projekt Red, al di l\u00e0 della tecnologia utilizzata per svilupparla.<\/p>\n<hr \/>\n<p><strong>Tech demo a 60 FPS su PS5, ma non \u00e8 gameplay<\/strong><\/p>\n<hr \/>\n<p>CD Projekt Red ha gi\u00e0 mostrato una tech demo ambientata nel mondo di <em>The Witcher 4<\/em>, eseguita a 60 FPS su PlayStation 5 base. La dimostrazione ha evidenziato alcune delle tecnologie impiegate, tra cui Nanite Foliage, FastGeo Streaming e Unreal Animation Framework.<\/p>\n<p>Lo studio ha per\u00f2 precisato che si trattava di una demo tecnica e non di una sequenza di gameplay reale. Per questo motivo, non \u00e8 ancora possibile valutare con certezza aspetto finale, prestazioni e sensazioni di gioco del nuovo capitolo.<\/p>\n<hr \/>\n<p><strong>Uscita attesa nel 2028<\/strong><\/p>\n<hr \/>\n<p>Per <em>The Witcher 4<\/em> l\u2019attesa sar\u00e0 ancora lunga: il titolo punta a una finestra di lancio nel 2028. Nel frattempo, la sfida per CD Projekt Red sar\u00e0 dimostrare che Unreal Engine 5 pu\u00f2 supportare, senza snaturarla, la forte identit\u00e0 artistica costruita dalla software house con le precedenti produzioni.<\/p>\n<hr \/>\n<p style=\"text-align: center\"><strong>Manguste E-Sports Teams<\/strong><\/p>\n<hr \/>\n<\/div>\n<div class=\"gsp_post_data\" \r\n\t            data-post_type=\"post\" \r\n\t            data-cat=\"news\" \r\n\t            data-modified=\"-53\"\r\n\t            data-created=\"1788628278\"\r\n\t            data-title=\"The Witcher 4 con Unreal Engine 5: CD Projekt Red promette un\u2019identit\u00e0 visiva unica\" \r\n\t            data-home=\"https:\/\/www.hwlegend.tech\/games\"><\/div>","protected":false},"excerpt":{"rendered":"<p>CD Projekt Red \u00e8 consapevole della sfida che comporta il passaggio di The Witcher 4 a Unreal Engine 5: evitare che il nuovo capitolo della saga finisca per assomigliare a molti altri titoli sviluppati con il motore di Epic Games. Lo studio polacco aveva realizzato The Witcher 3 e Cyberpunk 2077 con il motore proprietario [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":35469,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"class_list":["post-35459","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The Witcher 4 con Unreal Engine 5: CD Projekt Red promette un\u2019identit\u00e0 visiva unica - HW Legend Games<\/title>\n<meta name=\"description\" content=\"CD Projekt Red vuole distinguere The Witcher 4 dagli altri giochi Unreal Engine 5, puntando su stile, cinematicit\u00e0 e tecnologie proprietarie.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" 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